Release Date: 2nd August 2016
Retail Price (UK): £349
Kinect Sensor: Optional with Adaptor
Interal HDD: 2TB
Announced at E3 2016, the Xbox One S console is 40% smaller in volume than the original Xbox One console, comes with an integrated power supply and support for both 4K video and high dynamic range of colour in selected titles.
The Xbox One S Launch Edition includes:
- 2TB Xbox One S in white
- Enhanced Xbox One controller in white
- Vertical console stand
- HDMI cable
- AC power cable
- 14-day Xbox Live Gold trial
The Xbox One S was originally unveiled at E3 2016 as an improved version of the existing Xbox One console. Two of the most welcome changes to the console are it’s smaller size, weighing in at 40% smaller than previous Xbox One consoles. Despite this reduced size, the console also has an integrated power supply, eliminating the need for a bulky ‘power brick’.
As well as these external changes, the Xbox One S also comes with some performance improvements that allow the console to play 4K movies as well as enabling support for high dynamic range (HDR) colour in compatible titles such as Gears of War 4.
The Xbox One S also comes equipped with an IR Blaster that allows your console to turn on your TV, surround system and cable/satellite receiver, this is a feature currently only built into the Kinect sensor. It is worth noticing that the Xbox One S console does not have a Kinect sensor port and will require an adaptor.
As well as a new console design, Microsoft has also improved their Xbox One controller with improved wireless and a new textured grip for improved control. The introduction of the Bluetooth and improved wireless range will allow gamers to enjoy the freedom to play anywhere, be it Xbox or your Windows 10 device.
Although Microsoft hasn’t officially confirmed that the new Xbox One S has improved specifications over those of the original Xbox One, it is believed that the slightly improved processor does help to maintain higher resolutions in titles such as Halo 5: Guardians that dynamically reduce the screen resolution to prevent a drop in frame rates.